The V1 of a standalone in-house application for Edelman to calculate the time + money spent on corporate meetings as a way of keeping meetings efficient and meeting sizes appropriate.
Time Frame: 8 weeks, in conjunction to client work and other in house projects
My Specific Role: general concept work, storyboarding + user flow, visual and UX/UI design
A 7 person group project aimed to promote crowdsourcing and to develop a new system of crowdsourcing, focusing on new Carnegie Mellon ID as the subject matter. The project splits into 2 paths:
1. Creating a generative crowd sourced CMU ID
2. Creating a web based platform for a new way of crowdsourcing
Time Frame: 4 weeks
Team: Kaleb Crawford, Alisa Le, Rae Headrick, Julia Wong, Jackie Kang + Hae Wan Park
My Specific Role: group ideation + general concept work, data analysis for our research, UX/UI Web Team (with a focus on the timeline), + helping with the generative ID design
A relationship violence awareness campaign designed for the client, Carnegie Mellon University Office of Title IX Initiatives.
The campaign includes a 20" x 30" poster and a secondary card set aimed at spreading awareness to the general public, with a focus on international students and students of international backgrounds.
This project is still in progress, as I'm working to produce copies of the poster and card set to be displayed in the CMU Office of International Education.
Design Excellence Award in the 2016 PGH365: AIGA Pittsburgh's Annual Design Competition.
Loosely based on Episode 11 of the podcast, Serial, by the creators of The American Life, this is a study of visual, information, and system design within storytelling.
A 52 page book exploring the following:
1. How opinions can be formed through the curation of text
2. How an idea can be shaped by its medium
3. How to capture different personas through typographic voices
A 4 hour exercise to identify a user or buyer's needs and sketch a possible Craigslist mobile app that demonstrated capabilities that addressed those needs.
This challenge was based on showcasing an understanding in user centered design as well as interaction design, focusing on the following:
1. Empathize with users and identify their needs
2. Illustrate effective interaction design solutions
3. Communicate why your design solution is successful
A user–centered research project and design proposal that explored the problem of finding people to work out with on a very short notice.
Analyzing and interpreting our research, we proposed developing an effective system for finding exercise partners and creating a connected network that can motivate exercise.
Role: User centered research, User experience
Partners: Jake Scherlis + Courtney Pozzi
Time Frame: 3 weeks
My Specific Role: User research team, visualized the territory + stakeholder map, helped ideate the solution, and created the overall poster